The Plan - Execution: Difference between revisions

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{{Quest|questgiver=[[Sesame]]|landmark=Ether Light|gamount=5000|xpamount=1200|items=Attack Stability II|objectives=Defeat [[Dark Murakmor]] near Colony 9's Anti-Air Battery 3. (Only at night)
{{Quest|questgiver=[[Sesame]]|landmark=Ether Light|gamount=5000|xpamount=1200|items=Attack Stability II|objectives=*Defeat [[Dark Murakmor]] near Colony 9's Anti-Air Battery 3. (Only at night)
b) Return to Sesame.
*Return to Sesame.
c) Investigate the street lights at the entrance to the Commercial District
*Investigate the street lights at the entrance to the Commercial District
d) Prevent Sesame's devious plan, whatever it is!|notes=}}
*Prevent Sesame's devious plan, whatever it is!|notes=}}


[[Category:Quest]]
[[Category:Quest]]

Latest revision as of 13:43, 1 September 2011

Given By
Sesame
Landmark
Ether Light
Rewards
5000 G
1200 XP
Attack Stability II
Objectives
  • Defeat Dark Murakmor near Colony 9's Anti-Air Battery 3. (Only at night)
  • Return to Sesame.
  • Investigate the street lights at the entrance to the Commercial District
  • Prevent Sesame's devious plan, whatever it is!
Notes



User comments